Hero pool, draft and ban planning
Bans change what everyone can play. Lunar's planning tools use your team's real match history to answer three questions: what do I play if my main is banned, who should play what, and what should we ban?
Your hero pool: /heropool
The hero pool card shows your most-played hero, your backups in the same role, the heroes you have a supported record on, and how deep you are in each role.
Add banned: with a comma-separated list to simulate a ban phase. For example, banned:Gambit,Loki shows what you'd fall back on if both were gone. Doing this before a match means you're not deciding under a timer.
What "supported" means
A hero counts as a supported pick when you have:
- at least five decided games (wins plus losses) on it,
- at least 15 minutes of detailed playtime on it, and
- at least 60 seconds on it in every match that's counted.
The 60-second rule stops a quick swap at the end of a fight from counting as "playing" a hero.
Team draft: /draft
Give /draft up to six players (names or UIDs) and any bans. It suggests one supported pick per player, plus personal alternatives, and tells you which roles still need covering.
How it chooses:
- It looks at each player's two strongest supported heroes per role.
- It fills as many slots as it can, with role coverage and balance coming first.
- Ties are broken by each player's sample-adjusted results (see how Lunar ranks heroes).
- If you give a
map, map results only influence the order when a player has at least five decided games there.
The draft describes the experience your team already has. It isn't a predicted team win rate, and it can't account for synergies you've never played together.
Ban planning: /banplanner
The ban planner ranks heroes to ban using two kinds of evidence:
- Matchups your team loses. Enemy heroes you've lost against often enough to clear the minimum sample score higher the further your win rate against them falls below 50%. The weight grows with the number of games, up to 30.
- The opponents' best heroes, if you list them with
opponents:. Their supported picks are scored with the Wilson lower bound.
Banning a hero your own teammates rely on has a cost, so those recommendations drop to 35% of their score and are flagged as a tradeoff. The three Deadpool forms are treated as one ban.
One honest caveat: matchup results are team results. "You lose 60% of games against hero X" means your team lost those matches, not that hero X personally beat you every time.
A simple pre-match routine
- Run
/banplannerwith your stack and, if you know them, the opponents. - Run
/draftwith the bans you expect from both sides. - Each player checks
/heropoolwith the likely bans so everyone knows their backup.